Latest Developments

    follow me on Twitter
    Showing posts with label Exmortis 3. Show all posts
    Showing posts with label Exmortis 3. Show all posts

    Monday, August 03, 2009

    The Shadowlands


    "It appears to be a bad moon tonight. Vlaew's sentries overlook the centerpiece of his kingdom - the bastion of his false rule. Indeed tonight the Shadow Citadel will fall and Vlaew will know the taste of his own blood..."

    -- Hannay.

    Friday, July 17, 2009

    Exmortis 3: 2nd-Last Chapter Completed!


    Today marks the completion of the second-last chapter of Exmortis 3 (and probably the most narrative in structure), so why not post a new screenshot?

    Have a good weekend guys!
    Ben.

    Monday, July 06, 2009

    Exmortis 3 Screenshot: "Hell's Passenger"


    It's been a while since I've dumped a new Exmortis 3 screenshot here... so here goes nothin'...

    B.

    Wednesday, June 24, 2009

    Exmortis 3 updates

    Just a couple of quick things before I get back to work on Exmortis 3...

    Exmortis 3 has been given an official release date of August 2009. For those of you who will no doubt ask for specifics on which day release will be... given the scope of the game and the live testing schedule I have to put it through before unleashing upon the world, it will most likely be an end-of-the-month release.

    Secondly, Shane from www.gamescares.com has conducted an interview with yours truly. If you zip over to this link: http://www.gamescares.com/main/index.php?option=com_content&view=article&id=194:interview-ben-leffler-exmortis&catid=23:interviews&Itemid=29 you just might find new Exmortis 3 information and a previously unreleased screenshot of the upcoming game.

    And finally, my new AS3 space shooter game that will be released Friday 26th June at Fizzy.com has been given a title: "ODN: ORION DEFENCE NETWORK" - so zip along to Fizzy (and eventually Newgrounds) and have a play and a vote on the game...

    Cheers,
    Ben.

    Friday, March 20, 2009

    "Not Visceral Enough" -- Please allow me to retort... ;)


    I had an email come through from a fan of the Exmortis series the other day, commenting about how amazing the screenshots have looked thus far - however there was a cause for concern that the 3rd game was coming across as light on the visceral "no holds barred" approach to horror that made the original game a tear away.

    Well my friends, hopefully this screenshot (lifted directly from the commercial version of Exmortis 3) will illustrate that a little bit of spit & polish doesn't mean I'm going soft on you guys where the gore factor is concerned...

    Expect a few punches below the belt, is all I can suggest...

    Thursday, March 12, 2009

    New screenshot


    To celebrate the completion of another Exmortis chapter, here is another screenshot from the game. This is of a portal that has opened which allows you to travel to various places in the game at the blink of an eye. 

    Yet another example of how the Colour Dodge (Add) blending mode in Flash can produce some rather spectacular lighting effects.

    Cheers,
    Ben.

    Monday, February 09, 2009

    BOOM!


    Occasionally between now and when Exmortis 3 is done, I'm going to be releasing the odd screenshot here and there to ramp up the excitement for this upcoming title... Today's screenshot is of a scene I've only just finished off today... I've named it "Nuke Go Boom - Please Pass The Sunscreen."

    Yes, this screenshot is actually animated - and yes, Exmortis 3 should be released in a few months time (at current projection).


    Sunday, January 25, 2009

    New Exmortis 3 Screenshots



    Hi all...

    I'm still hard at work on the 3rd Exmortis game. I'm pulling some major hours on it at the moment, and just to keep interest up here are a few more screenshots of the game... Enjoy!



    Ben.