Just a quick note to say that due to abuse of the comments sections of this blog, I've now made it compulsory for users to be registered with this service in order to leave a comment. Apologies about the restrictions being brought in, but you guys can all thank 2 or 3 specific idiots for forcing my hand on this.
I wouldn't normally care, but I run a business and the Exmortis series (as well as the associated resources) are used as part of our skillset portfolio. Childish comments in a development blog don't usually bode well when attempting to secure potential new clients...
On a positive note, I have had a chance to dedicate a couple of days worth of work to Ex3 this past week, and as a result of fiddling around with a few add-on apps, I've actually stumbled across a methodology of combining certain flash and swift3D elements to create some awesome special effects that I didn't think was possible in a .swf file...
I've also spent a very painful 5 hour stint resequencing and aligning the work I've accomplished so far on this title to a new 20 frame per second rate - up from 12 frames per second.
Reason for this? I originally started this project with the intent to present a 12 frame per second title which in theory would have allowed precise synchronisation of audio streams and animations in the Internet Explorer environment. Unfortunately the frame rate really chopped up the fluidity of certain sequences and detracted away from the vibe of the scene - so I decided to bite the bullet for the sake of the overall product.
Can I just say - LONGEST AND MOST FRUSTRATING 5-HOURS OF MY LIFE!
But it's done and it was well worth the effort! I've sequenced and optimised Lucian's dialogue and everytime I revisit the work that has been done, I can't help but smirk... :) You guys are going to love it!