Tuesday, December 19, 2006
Exmortis 3 December Update
I've been very busy busy busy these last couple of days in churning out some major hours on Exmortis 3. Thankfully I've got the next month off from my 9-to-5 job and I intend to spend a lot of this time working on this game (well - what ever spare time I have in between nursing hangovers, christmas turkey, New Years partying, celebrating the Aussie Ashes victory and other general frivolity)
Above I have posted the latest scene that I have knocked off just today. This screeny is set in the first chapter which see's your character navagating the spirit realm labyrinth looking for a way out of dodge...
I'm only a third of the way through putting together this spirit realm level at the moment, but I am pushing forward pretty hard by knocking off about 2-4 scenes per day. Hopefully I will be able to get cracking at the juicy 2nd chapter in between Christmas and New Years.
So more screenshots to come as I finalise more content :) And in case you are wondering, yes - everything in the above screenshot is animated and moves smoothly with minimal slow down at full screen! Which is surprising considering the number of layers and rasterised graphics I'm using :)