It was as much of a surprise for me as anyone else that Goliath The Soothsayer, after only being live for 42 days, has already hit the 1 million plays mark!
It took Exmortis2 about 8 months to accomplish that feat - so to say that those involved in the production of this game are summarily chuffed by how quickly Goliath was picked up - well, that would be an understatement.
I'm sure that as a result of this success, you will see a few more Universal Records/Leffler Web Design collaborations in the future :)
So I send a MASSIVE thank you to all of you guys for playing the game. But for now, I get back to work at putting together a kick-ass Exmortis 3...
Latest Developments
Monday, February 11, 2008
Goliath The Soothsayer Bugs
Hi all,
Just a quick thank you for those of you who have reported bugs in the Goliath game... A quick FYI - those bugs were fixed over a month ago, however various websites in internetland decided to steal the game whilst it was in it's pre-release testing phase and publish it without Universal's or my consent. Hence a buggy version of the game is doing the rounds.
For the actual "bug-free" version of the game, please visit Amazon.com or Newgrounds.com to see Goliath The Soothsayer as it was meant to be.
Cheers,
Ben.
Just a quick thank you for those of you who have reported bugs in the Goliath game... A quick FYI - those bugs were fixed over a month ago, however various websites in internetland decided to steal the game whilst it was in it's pre-release testing phase and publish it without Universal's or my consent. Hence a buggy version of the game is doing the rounds.
For the actual "bug-free" version of the game, please visit Amazon.com or Newgrounds.com to see Goliath The Soothsayer as it was meant to be.
Cheers,
Ben.
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